Wednesday, February 11, 2009

Saturday, February 7, 2009


Uv maps. final texture sizes will end up 512's or 1024's. now onto zbrushing!

Wednesday, February 4, 2009

Pirate Wip02

Retopo, low poly mesh in max. Uv mapping and zbrushing are next.

Tuesday, February 3, 2009


Quick '3d' sketch of the pirate in zbrush. Nothing fancy, about 20mins of work using zspheres. Did this to begin with to get an overall feel of the character and roughfing out the proportions. I will then take this model into max and do a retopology and add all of the accesories.

Pirate time!

Doing character work for a project that involves pirates. Some quick sketches of the character im working on now.